I've been trying to figure this out for quite a while and can't seem to get the correct result.
I have a sphere with a ring around it with an Octane material (blackbody emission) for the light/glow. The glow only appears in front of the sphere if I have a, for example, a plane in the back with a shadow catcher or no object at all.
Now, I read somewhere (can't recall where) that using ACES in C4D/Octane will help. So I rendered a file with ACES, imported to After Effects and did the typically ACES setup and looks great. But then, when I go to convert ACES to RGB, the same thing happens where there is no glow where the transparent background appears. The thing is, it works in ACES but not during the conversion. Not sure if I'm doing something at this stage wrong or it's just physically not possible.
Any ideas?

Thanks,
Adrian