Tool Baked Image does not bake Point attributes

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aias
Licensed Customer
Posts: 11
Joined: Sun Jun 20, 2021 1:44 am

houdini_EmxEHUX32d.png
Octane 2022.1, Houdini 19.5

If I multiply a procedural texture with a point attribute (Float_Vertex_Attribute) the Baked Image is incorrect and does not take into account the attribute color.
Setting the multiply node straight to Base Color for example I can see the wanted result properly.

Is this a core limitation or a Houdini bug?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

This sounds like a core limitation. Standalone probably has the same issue. I'll report it to the core devs.

-Juanjo
aias
Licensed Customer
Posts: 11
Joined: Sun Jun 20, 2021 1:44 am

juanjgon wrote:This sounds like a core limitation. Standalone probably has the same issue. I'll report it to the core devs.

-Juanjo
Thank you Juanjo! Weird how no-one asked for this before. It is extremely useful in Houdini to control the displacement texture for example (UV not vertex) with point attributes.
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