Image tile node (Mehrbod)

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi, I am solely posting on the behalf of Octane user Mehrbod, who presently does not have the necessary forum permissions to do it by himself, and therefore, am not following on the issue.

Quoting:
I need to adjust some nodes using the octane node graph feature but I can't
Image
Image

The image tiles node keeps incorrectly doing the pattern, I'm trying to use the node graph and change the node using the pattern configure thing we have in octane node and in octane standalone, but any change I made is instantly overwritten when I press render
Image

All I need is to change that grid size to 10 and 3 instead of 9 and 2
Image
linograndiotoy
OctaneRender Team
Posts: 1354
Joined: Thu Feb 01, 2018 7:10 pm

Changes made in the Octane Viewport can't be "translated" back to the Blender scene. It's always been like that.
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