Phoenix MB Bug

Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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coilbook
Licensed Customer
Posts: 3048
Joined: Mon Mar 24, 2014 2:27 pm

Hello,
Not sure what happened but motion blur for phoenix LIQUIDS sometimes works sometimes it doesn't. We used to check vertex mb and done. I tried your method with mb id and still it doesn't work. The scene is attached Thanks

Please use frame 355 and up
Attachments
ssssssssssssssssssssssss.jpg
mb bug.zip
(6.08 MiB) Downloaded 85 times
coilbook
Licensed Customer
Posts: 3048
Joined: Mon Mar 24, 2014 2:27 pm

Also no mb in top left corner Not sure what's up.
Attachments
no mb.jpg
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