With the motion blur node animated object get "stuck"

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HandcraftedMedia
Licensed Customer
Posts: 70
Joined: Thu Jan 10, 2019 12:15 am

When I have motion blur enabled with the Notion Blur node, animated elements get to get stuck at random when scrubbing through the timeline, meaning duplicates of the same object from the last frame stay stuck.
Screenshot_38.png
Screenshot_39.png
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

HandcraftedMedia wrote:When I have motion blur enabled with the Notion Blur node, animated elements get to get stuck at random when scrubbing through the timeline, meaning duplicates of the same object from the last frame stay stuck.
Screenshot_38.png
Screenshot_39.png

Hi HandcraftedMedia,

Thank you so much for the post.
Would you please share your scene for us to investigate?

It seems like the random stuck might be related to caching in Houdini.
We recommend checking with Karma render as a test.

OctaneSolaris already is using Shutter options in Camera's sampling tab also we support Samplings under Rendersettings>Motion blur Subsampling tab.
Would you please test if it works without using the native Motionblur node as a workaround?

cheers
Kind Regards

bk3d
HandcraftedMedia
Licensed Customer
Posts: 70
Joined: Thu Jan 10, 2019 12:15 am

Let me see how I could send this over...
It does not happen with Karma. Without the motion blur node I don't get any motion blur with octane.
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