Info channel kernel puts out blank renders
Moderator: juanjgon
Can you try TGA, TIF or EXR just to be sure it's not PNG saver or software what you use for looking PNGs...
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
I'am rendering TGA 32bit and JPGs since forever so not sure where that info comes from about PNG and EXR only ?mikefrisk wrote:As far as I know octane lw can only output png and exr. I tried exr, same results.
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Are you looking at the resulting image in a program that can display the higher bit depth data, and do you know how to check for it? The Z depth info may be there, but not being resampled properly to display on your monitor.mikefrisk wrote:When rendering with the info channel kernel it will put out black pngs. I set it to zdepth and hit render, in the render window it shows up fine but the saved png is black. Any ideas?
Animation Technical Director - Washington DC