add a volumetric spotlight
add a black sky
render
The cone has a visible edge to it
Project file attached
studio+ 2022.1
c4d 26.107
volumetric spotlight has edges
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
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- vol-light-edge.zip
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It's visible because they are like objects are in the implementation. Also that's not a bug and not a plugin thing. It will require to be implemented differently in the Core.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
This is not a bug, it is an example of misalignment between scene scale and degree of precision. You are blasting a spotlight at full power at distance of only 40 cm in a scene optimized to work at human scale. Add a decimal place or two to Ray Epsilon, or scale up the scene a bit. Basically, Octane needs a higher degree of precision to avoid light leaking out the corners at the end of the cone.boxfx wrote:add a volumetric spotlight
add a black sky
render
The cone has a visible edge to it
Animation Technical Director - Washington DC