Changing FBX Camera settings
Moderator: ChrisHekman
- spirestudios-octane
- Posts: 4
- Joined: Thu Dec 15, 2022 7:50 am
I imported an FBX camera that I exported from Unreal to Octane Standalone. How do I change parameters like focus plane or aperture on the imported cameras?
- ChrisHekman
- Posts: 1049
- Joined: Wed Jan 18, 2017 3:09 pm
Octane has its camera settings on the rendertarget you are using to render. The camera node on your active rendertarget should have aperture and focus plane.
- spirestudios-octane
- Posts: 4
- Joined: Thu Dec 15, 2022 7:50 am
Once you bring in an fbx camera and pipe that to the render target all the options for the camera disappears. I found a way by using a lua script in a script node to pull the position and the focal length of the camera and feed that to the position of a thin lens camera node and pipe that into the render target. It's a really janky workaround though.