Changing FBX Camera settings

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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spirestudios-octane
Posts: 4
Joined: Thu Dec 15, 2022 7:50 am

I imported an FBX camera that I exported from Unreal to Octane Standalone. How do I change parameters like focus plane or aperture on the imported cameras?
ChrisHekman
OctaneRender Team
Posts: 1049
Joined: Wed Jan 18, 2017 3:09 pm

Octane has its camera settings on the rendertarget you are using to render. The camera node on your active rendertarget should have aperture and focus plane.
spirestudios-octane
Posts: 4
Joined: Thu Dec 15, 2022 7:50 am

Once you bring in an fbx camera and pipe that to the render target all the options for the camera disappears. I found a way by using a lua script in a script node to pull the position and the focal length of the camera and feed that to the position of a thin lens camera node and pipe that into the render target. It's a really janky workaround though.
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