Hello,
I'm using Octane with C4D and I'm trying to create a solid transparent crystal ball, but I can't get any refraction into the material (right part of attachment). I tried every setting and could not get it to work.
C4D's materials create refraction just fine (left part of attachment), but those don't work with the Octane renderer.
What do I need to do to introduce refraction, like on the left example in the attachment, into transparent materials in order to create realistic glass/crystal?
Glass with refraction - how?
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