Does anyone know where I can find the workflow to use SBSAR in 3DS Max and Octane? I can never get them to look like they should.
https://substance3d.adobe.com/assets
Substance SBSAR workflow
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- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi Carl S.,
Try connecting the diffuse to albedo. Honestly the Substance guys should upgrade their stationary converter to Octane 3.06, I'll try to ask if pluign devs can push about this to convert sbsar to universal, perhaps better to the new standard surface material.
Regards
Paride
Try connecting the diffuse to albedo. Honestly the Substance guys should upgrade their stationary converter to Octane 3.06, I'll try to ask if pluign devs can push about this to convert sbsar to universal, perhaps better to the new standard surface material.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid