Octane 2021.1.5 R4
XParticles 1480
Please see the attached screenshots of the seeds and nuts – the geometry assigned to a particular particle randomly changes. This is happening on a local machine render with 1 3080 Ti.
different particles circled, its happening elsewhere in the render though to different particles.
Octane tag
Is there a magical checkbox that I am missing to stop this happening? There are no groups set up, all the geo used is editable objects.
Let me know if you need more info to go on. Thanks!
S
Xparticles Geometry objects randomly changing / swapping
Moderators: ChrisHekman, aoktar
Better to do some testing with default renderers and give feedback please! Also don't forget to attach a sample scene.pacey84_1 wrote:The xpKill modifier was the problem. It must reassign the particle id when a particle is killed which is a bit crap. Seems like an XP problem rather than octane though?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw