I have an issue with VDB's not showing up. This only happens when I attach an animated model either ABS or FBX to the emitter. If I have a perimeter attached to the emitter node via shape. It works fine. But when I import an animated format and attach it to the emitter. It simulates just fine but the exported VDB sequence doesn't show up in octane standalone.
I've attached some of the VDB sequence files.
Thanks
EmberGenFX VDB issues
- spartan00j
- Posts: 345
- Joined: Fri Sep 27, 2013 1:27 am
- Location: Memphis TN
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Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
It looks like the VDB sequence actually renders, but it was so small/faint, it was easy to miss.
I'm not familiar with EmberGenFX, so I'm not sure why it's so small. Maybe you can control this in the VDB export settings?
Here is an OCS where I've set the VDB's import units to kilometers instead of meters, which makes it a lot more obvious.
I'm not familiar with EmberGenFX, so I'm not sure why it's so small. Maybe you can control this in the VDB export settings?
Here is an OCS where I've set the VDB's import units to kilometers instead of meters, which makes it a lot more obvious.
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- spartan00j
- Posts: 345
- Joined: Fri Sep 27, 2013 1:27 am
- Location: Memphis TN
- Contact:
Thanksjohn_otoy wrote:It looks like the VDB sequence actually renders, but it was so small/faint, it was easy to miss.
I'm not familiar with EmberGenFX, so I'm not sure why it's so small. Maybe you can control this in the VDB export settings?
Here is an OCS where I've set the VDB's import units to kilometers instead of meters, which makes it a lot more obvious.
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI