In the default Octane RenderTarget node, if I switch it to OSL Camera, write and osl and compile, the shader is compiled but no GUI is being built.
However, if we build a Octane Network from scratch and use the OSL Camera node, everything works.
OSL Camera "Compile and Build GUI" doesn't work properly
Moderator: juanjgon
I'm afraid that the automatic update of the HDA parameters to support the OSL node is not possible right now. You are going to need to do it yourself, promoting the parameters from the internal OSL node to the HDA GUI.
Thanks,
-Juanjo
Thanks,
-Juanjo