Blender text fails to render in animations

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pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

Text created in Blender is not rendering past first frame. As this error often happens with incorrect Octane Object type settings, I went to see what it was set to (if anything other than default Scatter/Movable). But for Text objects this property is missing from the Octane Settings. Is this a bug or by design?

Since the Octane Object type can not be set for Text objects, the only way to get them to render in an animation is to convert the text to a mesh object.
Win 10
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elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

pegot wrote:Is this a bug or by design?
Since the Octane Object type can not be set for Text objects, the only way to get them to render in an animation is to convert the text to a mesh object.
Likely what to expect from any external renderer. It is, in fact, recommended to convert to what any renderer support.
linograndiotoy
OctaneRender Team
Posts: 1354
Joined: Thu Feb 01, 2018 7:10 pm

We'll take a look at this issue, by the way.
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