Hi,
I can get the denoising on the viewport but the image plane comes black when rendering to mplay using usdrender node. Rest of aovs work as expected as well as the other settings on the camera imager.
Not sure if I'm doing something wrong or is just not possible yet.
Can't get denoiser work with usdrender
Hi Andreu,Andreu wrote:Does anybody know if there currently a way to render a sequence within Solaris and the denoiser on?
Thanks!
Sorry for the delays.
In Solaris, we need to change the Frames with <> instead of $ sign, something like this
Code: Select all
$HIP/render/$HIPNAME.$OS.<F4>.exr
Cheers
Kind Regards
bk3d
bk3d
- stevepickup
- Posts: 35
- Joined: Sun Jul 19, 2020 11:33 am
How do you then actually save these AOV's to file?
In the OBJ version you'd use the $OCTANE_LAYER - ie,
X:/$HIPNAME.$OS.$OCTANE_LAYER.<F4>.exr
But i cant figure out how to get them to save?
In the OBJ version you'd use the $OCTANE_LAYER - ie,
X:/$HIPNAME.$OS.$OCTANE_LAYER.<F4>.exr
But i cant figure out how to get them to save?
Hi Steve,stevepickup wrote:How do you then actually save these AOV's to file?
In the OBJ version you'd use the $OCTANE_LAYER - ie,
X:/$HIPNAME.$OS.$OCTANE_LAYER.<F4>.exr
But i cant figure out how to get them to save?
Currently, all the selected AOVs are rendered as exr "Save layered EXR" options.
And the Object layers would be rendering the active layers enabled in the Output tab for now!
we are investigating if we could implement it like our main plugin!
Cheers
Kind Regards
bk3d
bk3d