Suggestion: allow to link the sun direction to SunSky

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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Pedro_Pistolas
Posts: 4
Joined: Fri Nov 23, 2018 1:41 pm

At the moment it's not possible to take in Octane the rotation of the directional light in the SunSky widget because it is nested. Allowing octane's sun to use that rotation would speed the workflow. Thanks in advance
ChrisHekman
OctaneRender Team
Posts: 1055
Joined: Wed Jan 18, 2017 3:09 pm

Could you elaborate? im not sure what you mean.
Pedro_Pistolas
Posts: 4
Joined: Fri Nov 23, 2018 1:41 pm

ChrisHekman wrote:Could you elaborate? im not sure what you mean.
the sunsky plugin is an internal plugin that does for unreal what octane does for its sun that is, given coordinates etc., giving an earth-accurate sun position. Normally octane can fetch the unreal dominant light's rotation to match its render and the unreal one but given the structure of sunsky it does not recognize that directional light. Is it possible to allow octane to fetch that light's rotation? ImageImage
ChrisHekman
OctaneRender Team
Posts: 1055
Joined: Wed Jan 18, 2017 3:09 pm

Good point. The plugin currently takes the DirectionalLightActor, but it should take the DirectionalLightComponent as that would work in more situations.
Ill see if I can change this.
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