how can i drive the uv to get Texture animation ?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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1234fk
Licensed Customer
Posts: 2
Joined: Wed Apr 17, 2019 1:38 am

I can finish this by useing Texture effect set to Texture Offset.
But Octane can't take up it . is there some way to set that in Octane Setup viewport ?

setUVAnimation.png
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face_off
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Hi. I am away from the office for the next 8 days. I will look at this issue when I return.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
Octane Plugin Developer
Posts: 15714
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

1234fk wrote:I can finish this by useing Texture effect set to Texture Offset.
But Octane can't take up it . is there some way to set that in Octane Setup viewport ?

setUVAnimation.png
Hi. Sorry for the late reply. Unfortunately the plugin does not support the Texture Offset "Effect", so you will need to convert the material mask to an Octane Override and get the material to render as you want using the Octane nodes in the Modo schematic.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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