Trying to figure out how to do this trick. I have two objects in a scene and I would like to render them separately. I would like to know how to successfully render an animation shown with the third example of the box with the Sphere cut out of it. Because the sphere is partially in front of the box.
Thanks
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- spartan00j
- Posts: 347
- Joined: Fri Sep 27, 2013 1:27 am
- Location: Memphis TN
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Can't you use render layers?
Set the box's layer ID to 1 and the sphere to 2, then enable Render layer for Layer to in Render settings.
Or is it more complicated what you want?
Set the box's layer ID to 1 and the sphere to 2, then enable Render layer for Layer to in Render settings.
Or is it more complicated what you want?
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029
- spartan00j
- Posts: 347
- Joined: Fri Sep 27, 2013 1:27 am
- Location: Memphis TN
- Contact:
Thanks, This works.wimvdb wrote:Can't you use render layers?
Set the box's layer ID to 1 and the sphere to 2, then enable Render layer for Layer to in Render settings.
Or is it more complicated what you want?
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI