Facets in render when using a high focal length

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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jonathanhadley
Licensed Customer
Posts: 8
Joined: Mon May 18, 2015 3:22 pm

Has anyone had the same problem

I can render with the focal length at 35 OK, but soon as I up the focal length to 300 I get facets on every surface.
35 focal length and 300 focal length
35 focal length and 300 focal length

How do I solve this?
jonathanhadley
Licensed Customer
Posts: 8
Joined: Mon May 18, 2015 3:22 pm

elsksa, you are awesome.

Based on the minimal info I gave you, you nailed it. I just upped the ray epsilon to.1 and job done.

Thank you so much.
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