Changes:
- Added hair geometry support
- Added hair material support
- Added error and warning system for Material conversion.
Nodes that cannot be converted to Octane are shown as logs - Depricated 4.26
- Depricated 5.0 Early Access
- Viewport camera settings are now copied over correctly when piloting cameras in unreal, and when using the cinematic view.
- Fixed issue where octane material node-editor would not open correctly
- Fixed issue where using vertex colors and tangent data in the same material would be converted incorrectly
- Fixed difference between OSL smoothstep and HLSL smoothstep
- Added "particle instance" transform support in transform nodes
- Fixed various minor material conversion issues that could arise with lesser used material nodes
UE 4.27
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_27.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_27.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_27.exe
UE 5.0
Studio Installer: https://www.otoyserver.com/unrealengine ... _UE5_0.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... _UE5_0.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_0.exe