Planetary Enviroment

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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henningricke
Licensed Customer
Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

Hi, I just recently stumbled across the planetary environment.

I must say. This is a hugely underrated tool! Its perfect for low orbit renderings and insanely fast to render. (Especially compared to a volume atmosphere)

However, it’s a pity that it is so limited in several ways.
For instance, it would be awesome to be able to add a cloud layer!

When going to the node editor, I noticed that the planetary environment is missing an input for the ground albedo. When adding a texture, the texture node isn’t connected to anything. (screenshot)

This is especially unfortunate since otherwise, I could simply mix the cloud layer and the base layer together if there was something to attach it to.

Apart from this, it would be a huge improvement to have some parameters to art direct the atmosphere, like colour, thickness and spread. :D

Cheers,

Henning


edit: I'm using C4D R23.110 and Octane 2020.2.5-R-3
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Planetary-Enviroment.jpg
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