Question about Custom Octane nodes in C4D

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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champton
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The introduction of OSL nodes in the past couple years has been awesome, however I was wondering if it's possible to create a custom node with the functionality of a python script, instead of OSL?

My goal is to create a Node that would create a copy of the Node tree going into it, and display certain parameters of the tree to be modified. Similar to the UVW transform node but with different parameters. I know it's simple to just copy the tree and modify what's needed, however I was just wondering if something like this is even possible?
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