Hello,
I'm having issues with octane displacement in C4D where at different angles the displacement seems to break the geometry.
If I move the camera around it will disappears in some spots and appear in others. Its not just in the viewport it renders like this as well.
Does anyone know what the issue is here? Its an ongoing issue I've had with octane displacement.
I've tried normals, phong, subdivisions, displacement size/resolution and cant seem to figure it out.
Any help would be very much appreciated
Octane Displacement issues C4D
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Hi,
please try with Vertex Displacement, instead of Texture Displacement:
https://docs.otoy.com/cinema4d/OSLVerte ... ement.html
ciao,
Beppe
please try with Vertex Displacement, instead of Texture Displacement:
https://docs.otoy.com/cinema4d/OSLVerte ... ement.html
ciao,
Beppe

