Hey guys, does absorption help with the brilliance of diamonds? I can't seem to achieve realistic results ( maybe it's just my models but I've modeled them according to websites for high brilliance ).
Thanks.
Perhaps you could post an example with a diamond model from blendswap so that I can see if it makes any difference - if you have the time on your next sample image of course.
Absorbtion with diamond material?
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Make sure that smooth is disabled, and use actual diamond cuts for realistic refractions inside the gemstone...
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
indeed I am doing just that, I'm looking forward to the 2.5 to try it out myself, thanks again for all the hard work you guys put into this thing. I wish you all the success your egos and wallets can allow. Great software to work with.ROUBAL wrote:Make sure that smooth is disabled, and use actual diamond cuts for realistic refractions inside the gemstone...
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
2 samples of Octane below:
Then compare to 2 samples found online of diamonds, it appears that even though my cuts follow the diagrams pretty much exactly, I'm hitting some kind of snag getting a diamond to look quite right, though it's getting pretty close.
I think we're going to have to see if I just need to tweak the lighting and the model at this point?
online examples:
http://www.mervisdiamond.com/skin/front ... iamond.jpg
http://list-of-birthstones.com/Pictures ... es%202.jpg
http://cdn.physorg.com/newman/gfx/news/2009/Diamond.gif
Cutting Diagram:
http://irwan.net/wp-content/uploads/200 ... -crown.jpg
Then compare to 2 samples found online of diamonds, it appears that even though my cuts follow the diagrams pretty much exactly, I'm hitting some kind of snag getting a diamond to look quite right, though it's getting pretty close.
I think we're going to have to see if I just need to tweak the lighting and the model at this point?
online examples:
http://www.mervisdiamond.com/skin/front ... iamond.jpg
http://list-of-birthstones.com/Pictures ... es%202.jpg
http://cdn.physorg.com/newman/gfx/news/2009/Diamond.gif
Cutting Diagram:
http://irwan.net/wp-content/uploads/200 ... -crown.jpg
- Attachments
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
well, it would appear that technical perfection based on charts and percieved perfection are a little ways off.
I changed the model to be "imperfect" and achieved closer to the results I'm used to seeing.
I changed the model to be "imperfect" and achieved closer to the results I'm used to seeing.
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
oh, and I also found out just now, that I was importing them at the wrong size too... but too bad, 1 foot wide diamonds would be pretty fantastic 

CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!