I know it was talked about it already some time ago, but is there ANY chances we can get a constant seed when using the material node inside cryptomattes? It's such a pain in the ass to get the mattes if you have to restart renders.
Yes, I know it's not the case with the other nodes, but right now the mattes (instances and particles) only work with this mode.
And if there is no way to change it: could you at least implement a little note inside the AOV manager that it will change? I can't remmeber it between longer jobs...
Cryptomatte - consistent seed every new render
Moderators: ChrisHekman, aoktar
Which AOVS(renderpasses) are you trying and which version? Named nodes should be stable
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Here is the explanation why Crypto Material Node Name or Object Node Name are the solution:
viewtopic.php?f=24&t=73140&p=374642&hil ... te#p374642
ciao,
Beppe
viewtopic.php?f=24&t=73140&p=374642&hil ... te#p374642
ciao,
Beppe