Radeon ProRender breaks shading menus in Octane 25.2

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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AlexeyAdamitsky
Licensed Customer
Posts: 103
Joined: Fri Oct 18, 2019 4:43 pm

OctaneRender™ for Blender 2021.1.1 - 25.2
Windows 21H1 19043.1466
2 x GTX 1080 Ti
NVIDIA Drivers 472.12

This bug is not big of a deal for me since I don't use Radeon ProRender but still I think it's important to report it. Other users might face this issue as well. This bug wasn't happening before 25.2 version.

If you have Radeon ProRender 3.3.15 addon installed and enabled it'll break nodes menus in all the Octane shading editors. Probably some kind of conflict is happening.

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