I have 2 virtually identical triangles. The rounded edges shader works perfectly on one of them, but 100% fails on the other. Can anyone help explain why this happens?
Project attached. Polys are all seals, no duplicate points, no other mesh check errors, one of them just refuses to work.
Octane 2020.2.5 R3
C4D R20.059
Rounded edges shader fails on some geometry
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- rounded.zip
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Hi,
there is something strange in the triangle on the left, if you parent it to a c4d Connect object, it becomes flat
ciao,
Beppe
there is something strange in the triangle on the left, if you parent it to a c4d Connect object, it becomes flat

Beppe