Import fbx from 3dsmax

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
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Hi,
I'm very new to Blender forum, so Hi everybody ! :mrgreen:
I try to export from max to blender meshes. Works fine.
If I apply simple materials in max ( glossy with a color ) I keep it in Blender. It is nice !
But when I add a texture map, Blender can't import it ( I need to hard quit Blender ). That is not cool.
Anybody have an idea ? Thanks
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi,

It seems to not be Octane relevant?
I do not think the OTOY forum is intended to be used outside Octane scope, perhaps from time to time, exceptions can be made.

I do not understand the texture map part.

I would highly suggest to export an Alembic from any 3D DCC to any other 3D DCC. FBX and OBJ are best to avoid, especially in Blender3d where loading times can be excessively high, among other known issues.
HHbomb
Licensed Customer
Posts: 1378
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Hi elsksa.
Thanks for answer. I was wondering if octane render can read octane materials from one software to the other via fbx.
For material without texture it works, but when I add a texture map in a diffuse slot for exemple, I can't even import the mesh in Blender.
Octane render or Blender fault ? I don't know. ( in addition I'm french so my english is what it is, sorry)
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
linograndiotoy
OctaneRender Team
Posts: 1355
Joined: Thu Feb 01, 2018 7:10 pm

Can you please send a simple FBX that doesn't work for you?
Thanks!
HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
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Hi, sorry for late answer...
As a newbie in Blender, I certainly make a lot a mistakes.
"image search" unchecked (fbx import) is a solution of my problem.
As soon I have a problem I'll return to you :-)
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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