Import fbx from 3dsmax

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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HHbomb
Licensed Customer
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Joined: Wed Jun 30, 2010 8:45 pm
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Hi,
I'm very new to Blender forum, so Hi everybody ! :mrgreen:
I try to export from max to blender meshes. Works fine.
If I apply simple materials in max ( glossy with a color ) I keep it in Blender. It is nice !
But when I add a texture map, Blender can't import it ( I need to hard quit Blender ). That is not cool.
Anybody have an idea ? Thanks
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
HHbomb
Licensed Customer
Posts: 1383
Joined: Wed Jun 30, 2010 8:45 pm
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Hi elsksa.
Thanks for answer. I was wondering if octane render can read octane materials from one software to the other via fbx.
For material without texture it works, but when I add a texture map in a diffuse slot for exemple, I can't even import the mesh in Blender.
Octane render or Blender fault ? I don't know. ( in addition I'm french so my english is what it is, sorry)
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
linograndiotoy
OctaneRender Team
Posts: 1377
Joined: Thu Feb 01, 2018 7:10 pm

Can you please send a simple FBX that doesn't work for you?
Thanks!
HHbomb
Licensed Customer
Posts: 1383
Joined: Wed Jun 30, 2010 8:45 pm
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Hi, sorry for late answer...
As a newbie in Blender, I certainly make a lot a mistakes.
"image search" unchecked (fbx import) is a solution of my problem.
As soon I have a problem I'll return to you :-)
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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