Substance designer height

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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haffy
Licensed Customer
Posts: 174
Joined: Mon Oct 26, 2015 12:19 pm
Location: SE
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I am having problems with exporting height map (displacement) from substance designer, the normal map works fine.

I have this setup in Substance Designer (opengl and opengl).
Image

Normal:
Image

Displacement:
Image

I have no idea what went wrong, I did a photoshoot with 8 angles with the flash in studio (12.00, 13.30, 15.00, 16.30, 18.00 and so on..) at a low angle with a softbox.
3D Generalist.
AWOLism
Licensed Customer
Posts: 73
Joined: Thu Aug 30, 2018 12:10 pm

Hard to tell from the screenshots, but it looks like the displacement is inverted. Are the normals of the model flipped the wrong way perhaps?
C4D R2023 + Octane 2022.1 | Windows 10 Pro | 64 gb ram | 1 x RTX3090
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