Materials on children offset

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boxfx
Licensed Customer
Posts: 277
Joined: Fri Apr 27, 2012 9:13 am

If I apply a material to a null object with children, it works.
If I apply a second material to the null, it still works.
If that second material has an opacity channel enabled, the mapping of the second material breaks and it appears in the wrong location.

Example file and render attached. The top row of keys is using a null. The bottom row of keys uses a c4d connect object to merge all child objects together, effectively treating them as a single mesh.
gradkeys.jpg
keys.zip
(773.75 KiB) Downloaded 82 times
R20, Octane 2020.2.5 R3, geforce 3090
Affects multiple different hardware configs
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

In 2021.1 versions you have to do it like this. It's different for stacking the materials in the plugin.
Attachments
a1.jpg
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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