Few octane scatter inside another octane scatter (c4dmatrix)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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manodzit
Licensed Customer
Posts: 26
Joined: Thu Sep 08, 2016 8:51 am

I need to have few grids (each with different random objects in them)
and then i need to scatter those few grids in another grid.

that (please see image commented: Cloner Octane Scatter) is not yielding desirable results.

and when i use closer (with multi instancing) the render doesn't match the view port! (please see image commented: Cloner MultiInstance)

thanks in advance
m.
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Cloner MultiInstance
Cloner MultiInstance
Octane Scatter
Octane Scatter
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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You cannot use it like that. Please use one scatter in same hierarchy, more is not supported.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
manodzit
Licensed Customer
Posts: 26
Joined: Thu Sep 08, 2016 8:51 am

aoktar wrote:You cannot use it like that. Please use one scatter in same hierarchy, more is not supported.
Does it support cloner object in "multiinstance" mode? why does the render doesn't match the viewport, what am i doing wrong here?
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Screenshot 2021-11-18 124250.jpg
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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You cannot use anything else geometries under scatter object. Render instances are not usable. Scatter is faster than render instances also.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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