Image sequence loop in Opacity + X-Particles

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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jeremyshin
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Posts: 106
Joined: Thu May 04, 2017 5:59 pm

Hi guys,

I have a quick problem with an image sequence and X-Particles.

I want to use a few jpg images as a sequence in the Opacity channel of a material and set it to "loop" or "pingpong" but everytime that the sequence goes back to first image, it disappears.

I attached a simple scene example.

Thanks!
J
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img_sequence_loop_opacity_xp.zip
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jeremyshin
Licensed Customer
Posts: 106
Joined: Thu May 04, 2017 5:59 pm

Is there anything missing in my post that would unallow somebody to check my scene?
If so, somebody tell me and I will add more info.
Thank you
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aoktar
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jeremyshin wrote:Is there anything missing in my post that would unallow somebody to check my scene?
If so, somebody tell me and I will add more info.
Thank you
I was away from work, now checking. Could you please say why your images are just 0 and 1?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
jeremyshin
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Posts: 106
Joined: Thu May 04, 2017 5:59 pm

No problem Aoktar!

I needed to make an animated sequence of binary numbers (0 and 1), thats why my images are 0 and 1.

Thanks
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aoktar
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jeremyshin wrote:No problem Aoktar!

I needed to make an animated sequence of binary numbers (0 and 1), thats why my images are 0 and 1.

Thanks
Ok, "Loop" is giving the expected behavior for example.
Octane For Cinema 4D developer / 3d generalist

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18500214024fsy
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Joined: Sat May 29, 2021 8:38 am

jeremyshin wrote:Hi guys,

I have a quick problem with an image sequence and X-Particles.

I want to use a few jpg images as a sequence in the Opacity channel of a material and set it to "loop" or "pingpong" but everytime that the sequence goes back to first image, it disappears.

I attached a simple scene example.

Thanks!
J
Hi jeremyshin,have you solved this problem?I'm facing the same problem .I'm trying to use a image sequence as the alpha channel,and this material is used on part of the polygons with another material warp it.But I can't find a way to make it work.
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