Light issue Octane 4.05

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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AndyM1969
Licensed Customer
Posts: 201
Joined: Thu Jun 02, 2016 8:26 pm

Okay, so I have had to go back to using Octane 4 due to financial issues, everything seems to be working fine with one or two exceptions, specular materials look for lack of a better word rubbish and if I place a light emitting object behind a glass/specular object the light does not show. Is there a trick to getting light emitters to show behind spec objects in 4.05?
AndyM1969
Licensed Customer
Posts: 201
Joined: Thu Jun 02, 2016 8:26 pm

So nice to get a response, oh well, off to message Jules again.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

The lack of responses can be as simple as the lack of solutions for your problem. At least I don't remember any trick about how to resolve it, although perhaps there is a solution, not sure. This sounds like some kind of limitation at that time. Be aware that anyway Octane 4.05 is not supported at all currently.

Thanks,
-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

FYI, I've just checked it out and the light is rendered behind a specular object without any problems. Perhaps you have some flags disabled in the light object, or the refraction is too high, so the light object is out of the bent rays.

Thanks,
-Juanjo
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2021-10-12 18_49_15.png
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

The lights can be rendered even behind multiple specular objects if you have enough specular depth rays in the kernel.

Thanks,
-Juanjo
Attachments
2021-10-12 18_53_55.png
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