Area Ligth shadow problem

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Delizade
Licensed Customer
Posts: 182
Joined: Thu Oct 18, 2018 10:38 pm
Location: Istanbul

Hello,
I've prepared a simple scene to show my problem.
1) There is a dome light(Texture Environment Object) This light effects everything in the scene
2) There is a top Octane Area Light. This light has no cam. view, shadow and cast shadow. Its light pass ID is 2.
lightSettings_02.jpg
lightSettings_01.jpg
3) There is a floor that has Octane Object Tag to exclude it from top light (from light pass 2 )
ObjectTag_of_Floor.jpg
But I can't get rid off a shadow caused by the octane area light.
lightOff.jpg
lightOn.jpg
Is there any idea what I do wrong here?

thank you.
scene:
AreaLight_Shadow_Problemtest.zip
(78.16 KiB) Downloaded 128 times
User avatar
bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi Delizade,
what you are seeing, is the shadow of the plane emitter itself.
You need to set the Opacity to 0, to make the plane of the Area Light invisible:
EC4A1E8A-1F8D-423D-A051-32F36E44F546.jpeg
ciao Beppe
User avatar
Delizade
Licensed Customer
Posts: 182
Joined: Thu Oct 18, 2018 10:38 pm
Location: Istanbul

bepeg4d wrote:Hi Delizade,
what you are seeing, is the shadow of the plane emitter itself.
You need to set the Opacity to 0, to make the plane of the Area Light invisible:
EC4A1E8A-1F8D-423D-A051-32F36E44F546.jpeg
ciao Beppe
thank you Beppe.
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