I'm trying to optimize my render, which has animation in it, while avoiding flickering from denoising. Can anyone help with some tips?
So far, I have the ones from this video:
Octane Render : Fast animation settings
- Render with default settings, store an image buffer, then reduce Diffuse/Specular/Scatter Depth to 0 and incrementally increase. Compare.
- Use 'Hotpixel removal' instead of Denoiser if possible
- [if Pathtracing kernel] Use 'Caustic blur' for fireflies
- Increase 'Coherent Ratio'
- Enable 'Static Noise' to reduce noise if using Depth of Field
- Enable 'Adaptive sampling' and adjust 'Noise threshold' & 'Min. samples' until much of the image's 'Noise' pass turns green.