Hi,
Perhaps I missed someting, but is there a way now ( 2021 ) to render zdepth between two distance values, and not from camera to a distance, or a way to normalize final values ?
Thanks
Zdepth range
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi HHbomb,
I think not, there is only one distance parameter in 2021.1 SDK.
Regards
Paride
I think not, there is only one distance parameter in 2021.1 SDK.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Thanks Paride....
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |