Hi,
I am trying a scene where X Particles are being emitted from a texture. The are able to take color values from the texture itself. But How do I make it visible in octane?
See attached image below
Please help!
Xparticles -- color values from texture
Moderators: ChrisHekman, aoktar
Hi,
have you tried with the Instance Color node, with the Emitter as source? ciao Beppe
have you tried with the Instance Color node, with the Emitter as source? ciao Beppe
- APOORVASINGAL
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YES THIS DID IT!!! Thank you so muchbepeg4d wrote:Hi,
have you tried with the Instance Color node, with the Emitter as source? ciao Beppe
