ray epsilon and ALPHA

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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pierres
Licensed Customer
Posts: 31
Joined: Fri Oct 12, 2018 8:06 pm

hello


On a work, I have polygon artifacts
I adjust the epsilon ray and it works pretty well

but suddenly the hair is a problem

Will there be a solution to this?
Attachments
param.JPG
ray epsilon 0,1
ray epsilon 0,1
ray epsilon 00
ray epsilon 00
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

Hi pierres,
please check that the unit of measure is correct.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
pierres
Licensed Customer
Posts: 31
Joined: Fri Oct 12, 2018 8:06 pm

hello Parride

I always work in metric unit
meter / meter (in 3ds max)
everything is the right measure
But it seems to me that the character was made on a meter / millimeter basis
then scaled
could it come from that?
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