EXR(Octane) Depth Pass?
Moderators: ChrisHekman, aoktar
- muchogrande
- Posts: 61
- Joined: Wed Jan 14, 2015 9:19 pm
Hi, just wondering if it is possible to export a proper depth pass using the EXR(Octane) format. I have tried and AE Extractor is only showing 2 channels (Z-Depth.A and Z-Depth.Y). Z-Depth export works as expected using regular EXR, but I would like to have cryptomatte and depth in the same file if possible.
It's absolutely proper but you need apply some level effect to see colors. Pixel values are much bigger than 1.0
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- muchogrande
- Posts: 61
- Joined: Wed Jan 14, 2015 9:19 pm
Thanks Aoktar, I was confused by not seeing seperate RGB depth channels - but I see now I don't need them. Z-depth.Y in RGB works fine.