Spherical Texture Projection Problem during Transform
Moderator: juanjgon
Sorry, you are transforming the object at the SOP level, which means that in fact, you are deforming the mesh, so a basic spherical projection centered in the origin is not going to work. You need to transform the object at the OBJ level or add a proper UV map to the sphere and remove the projection node.
Hope it helps,
-Juanjo
Hope it helps,
-Juanjo