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- Elvissuperstar007
- Posts: 2512
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
how to do it?
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi Elvissuperstar007,
Octane Universal material is designed to follow after the workflow in the PBR model, since the Metallic material falls short of the Metallic and Roughness maps that are often derived from Substance Painter and other tools. It handles dielectric material (Diffuse and Glossy BRDF) and also Metallic material (Glossy BRDF) with assumed IOR or custom IOR for both dielectric and metallic surfaces.
Regards
Paride
Octane Universal material is designed to follow after the workflow in the PBR model, since the Metallic material falls short of the Metallic and Roughness maps that are often derived from Substance Painter and other tools. It handles dielectric material (Diffuse and Glossy BRDF) and also Metallic material (Glossy BRDF) with assumed IOR or custom IOR for both dielectric and metallic surfaces.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- Elvissuperstar007
- Posts: 2512
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
but the lights are visible on the light side of the earth
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- Elvissuperstar007
- Posts: 2512
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
light appears on the light side
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi Elvissuperstar007,
it could be help
viewtopic.php?f=9&t=68523&hilit=planetary#p344438
Regards
Paride
it could be help
viewtopic.php?f=9&t=68523&hilit=planetary#p344438
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- Elvissuperstar007
- Posts: 2512
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
i don't use Planetary Environment
I have an animation with a planet, which is unrealistic to do with a planet inside octane
this is geometry with customized materials, you need a function that only shines in the dark
I have an animation with a planet, which is unrealistic to do with a planet inside octane
this is geometry with customized materials, you need a function that only shines in the dark
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi Elvissuperstar007,
maybe you could try using a mix textures node with a night and day texture and an animated gradient in amount.
Regards
Paride
maybe you could try using a mix textures node with a night and day texture and an animated gradient in amount.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid