How to boole a VDB ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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lalalem
Licensed Customer
Posts: 42
Joined: Sat Jan 19, 2019 5:55 pm

Is it possible ? I need to cut a part of a vdb cloud I got.
lalalem
Licensed Customer
Posts: 42
Joined: Sat Jan 19, 2019 5:55 pm

Thanks bepe, I'll give that a look. Is there nothing else I can use inside C4D/Octane ?
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bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
Sculptron is a very powerful tool, especially for creating animated vdb sequences, starting from a static vdb asset, but probably even too much for a simple vdb boolean operation.

Try these steps:
- merge the vdb asset in your scene:
B4B8DDD1-FCAA-4065-97D4-0E0E4A654575.jpeg
- place it as a child of a Volume Builder object, and set the Volume Type to Fog.
- apply an Octane Object Tag, go to Particles tab, and create the Medium node, with your preferred settings.
- add any mesh as child of Volume Builder, and set the mode to Subtract.
- Done!
47B4C750-F342-4440-8D28-A9D6DF13C3C2.jpeg
Happy VDB GPU rendering,
ciao Beppe
lalalem
Licensed Customer
Posts: 42
Joined: Sat Jan 19, 2019 5:55 pm

Grazie mille Beppe!! This is excellent!
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