my eat3d vehicle competion entry

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tehfailsafe
Licensed Customer
Posts: 229
Joined: Sun Nov 07, 2010 9:27 pm

Ran out of time,of course, but here's where I ended up. If it weren't for octane Vray would still be chugging on that first render... I rendered all of these out in 20 minutes including a 5 second turntable to JUST make the deadline.

Though I did have to drop the poly count on quite a few items to get it all to fit within my 1.5 Gb card. Still waiting for the additive memory on each card, or way bigger cheap cards, or something. :D

[vimeo]http://www.vimeo.com/27710692[/vimeo]
Attachments
badgeringRam_v2d.jpg
badgeringRam_v2c.jpg
badgeringRam_v2b.jpg
badgeringRam_beauty_1.jpg
Last edited by tehfailsafe on Mon Aug 15, 2011 7:12 am, edited 1 time in total.
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

It works, but you must insert a www befor the vimeo.com ;)
Realy nice model after all...

face
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radiant
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Nice, however it would be good to see some, grunge, worn out, rust textures on it.
1.5 just isnt enough these days :(
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
tehfailsafe
Licensed Customer
Posts: 229
Joined: Sun Nov 07, 2010 9:27 pm

Yeah, I agree, but it was a modeling competition that didn't allow textures, and I barely made the deadline as is... :lol: I'll continue on with it and throw in some for kicks.
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
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