So Im hoping to leave Cinema 4D Behind but I kept thinking 'what about vdb's, x-particles etc etc?'
So I bust open blender/octane latest build and I tried to upload a VDB. The result had strange artifacts like small polygons on the boundaries. I added a cube in the middle of the vdb and realised im totally doing something wrong.
I looked up some videos showing the method of blender/octane vdb usage but they all used the old method of importing vdbs not using the native blender vdb loader. Any advice would be appreciated.
Gregg
Octane VDB Issue
- linograndiotoy
- Posts: 1355
- Joined: Thu Feb 01, 2018 7:10 pm
There's no real difference between the old and new VBD loading method when we come to shading and the available VDB options.
You just need to add the Volume (shift+a) and specify the VDB file path.
Then any tutorial dealing with VDBs in Octane for Blender can be followed without issues.
Like this one:
https://youtu.be/jq1mYH59UCM
Your VDB file is loaded fine, but your density/step length/scattering values are probably totally off and need to be adjusted.
You just need to add the Volume (shift+a) and specify the VDB file path.
Then any tutorial dealing with VDBs in Octane for Blender can be followed without issues.
Like this one:
https://youtu.be/jq1mYH59UCM
Your VDB file is loaded fine, but your density/step length/scattering values are probably totally off and need to be adjusted.