Motion blur affects volumes differently

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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hdace
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Why does this happen? The beams of light should align with the ship's emitters and they do when there's no MB. Shouldn't MB affect volumes and objects the same?

I've tried messing with the MB settings like before and after and what's on and off but none of that helps. The ship and the camera are both flying through space, if that helps explain.

Thanks, Hal
Screen Shot 2021-04-23 at 18.02.02 .png
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juanjgon
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Sorry, the volume objects don't support transformations motion blur yet, but I've read somewhere that this is a planned feature for the next Octane major release.

Thanks,
-Juanjo
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hdace
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Okay I'll render the scenes in two passes.

Thanks!
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