Hi!
I've got a problem. I cannot find an option to flip Y (Green) channel in Octane materials. In standard Cinema 4D material they have a special checkbox for that:
If I don't mark this checkbox, then my standard material looks the same as Octane material (wrong). But if I mark it, the material looks like expected. So, I wonder whether Octane have a similar checkbox or anything else that can help to solve the issue?
Thanks in advance!
How to flip Y in Normal maps?
Moderators: ChrisHekman, aoktar
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2