Can someone help me with this?
I created fractal textures using c4d layer node, using time scale to make the fractal moves. But the animation does not update in octane render and render sequence is static.
Anyone knows the correct node system in octane so the C4D procedures texture will work with octane render?
what I did was using
Gradient > layer ( distort ) > [mixTexture] > Octane Diffuse
thanks in advance!
C4D procedure textures not animating, Help!
Moderators: ChrisHekman, aoktar
Correct and adviced way to don't use C4D shader as much as possible. Otherwise you'll hit several problems, as you have now!
First with this way you're causing to bake all shaders in CPU as images. Slow update times and pixelated results. Also crashes are possible.
Better to do the same with Octane shaders.
First with this way you're causing to bake all shaders in CPU as images. Slow update times and pixelated results. Also crashes are possible.
Better to do the same with Octane shaders.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw