Adding motion blur to Voronoi Fracture object

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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stevenmenegozzi
Licensed Customer
Posts: 11
Joined: Sun Sep 18, 2016 6:36 pm

I have pieces falling in a Voronoi Fracture object that I can't get to have motion blur with Octane. I've tried using an Octane ObjectTag with each of the Object Motion Blur modes and none work. Any suggestions?
jayroth2020
OctaneRender Team
Posts: 488
Joined: Mon May 04, 2020 7:30 pm

Beppe or Ahmet may comment here, but Octane cannot calculate motion blur on objects that change vertex counts, which the fracture object tends to do. If you can, fracture it to one level before you animate it, so that the point count does not change throughout the animation. If that isn't possible, then use Reel Smart Motion Blur in post.
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
stevenmenegozzi
Licensed Customer
Posts: 11
Joined: Sun Sep 18, 2016 6:36 pm

Good to know, thanks for your help!
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