I just met a little bug while making some lighting tests.
I don't know if you've already encountered it.
It's a hole appearing in my scene from 3DS MAX, on my object : a deformed plane with the TurboSmooth modifier applied to it [...]
The hole is not fix, it depends on the camera angle and position.
Would you like me to send you the file or something?
Thanks a lot for all the work you do, keep on!
