Spotlights not working

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

TGeldard
Posts: 18
Joined: Mon Sep 28, 2020 5:25 am

Hi all,

I’ve been using Octane for UE4 and Standalone for about 6 months now, and I have not been able to solve this problem. Octane, both in the plugin and in standalone, does not appear to accept UE4 Spotlights as an acceptable light source. Rectangular, Point and Directional lights all work fine, but spotlights just don’t. This occurs with:

- Behind glass
- isolated with nothing blocking it
- within blueprint
- seperate actor
- any intensity, scale, attenuation radius, cone angle and all other ordinary parameters
- movable, stationary or static

Essentially, every conceivable way and configuration of a spotlight simply has no effect in Octane.

Other details:
UE4.25
Across multiple scenes and projects
All other light types work as expected

This is a significant issue for us, and I have not been able to find any resources that shed light on the matter. Excuse the pun. If anyone has recommendations, questions or needs more information, please leave me a comment. I appreciate any help I can get.

Thanks,

Tim
EvolverInteractive
Licensed Customer
Posts: 133
Joined: Thu Dec 27, 2018 7:31 am

That's super odd, check out this video it might help you. https://youtu.be/avRyehTfFoE

Any issue hit me up.
TGeldard
Posts: 18
Joined: Mon Sep 28, 2020 5:25 am

Thanks for replying, but that's not quote the issue. The video is showing how to alter the spotlight to get soft shadows, but the spotlight itself is being recognised as a light. This doesn't happen with mine, it's as if there's no light there at all. Doesn't matter how the spotlight is setup, so far I can tell, it just doesn't show any light whatsoever.

Was there anything you did when you dragged it into your scene?

Thanks,

Tim
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

TGeldard wrote:Thanks for replying, but that's not quote the issue. The video is showing how to alter the spotlight to get soft shadows, but the spotlight itself is being recognised as a light. This doesn't happen with mine, it's as if there's no light there at all. Doesn't matter how the spotlight is setup, so far I can tell, it just doesn't show any light whatsoever.

Was there anything you did when you dragged it into your scene?

Thanks,

Tim

Which version of Octane for Unreal are you using?
TGeldard
Posts: 18
Joined: Mon Sep 28, 2020 5:25 am

Ue4.25, octane for UE4 v0.39.
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

I just checked with v0.41 and spotlights certainly work.
One note though, unlike with unreal, spotlights cannot shine through the back of objects. This means that if your spotlight is inside of a model, it will not work.
TGeldard
Posts: 18
Joined: Mon Sep 28, 2020 5:25 am

Hey Chris,

I am not able to download 0.41, I only have the option of 0.39.

This problem occurs when the spotlight isn't in a model or interfered with, it is across the board. I have tried reinstalling it, and it has not changed. Any thoughts?

Thanks,
Tim
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

Here try this version:
viewtopic.php?f=132&t=76541

Your issue is rather strange, I just tested and it definitely works here.
Would it be possible for you to create a simple empty project with just a scene with a broken spotlight, and then send that scene to me?
TGeldard
Posts: 18
Joined: Mon Sep 28, 2020 5:25 am

Hey Chris,

Sure, just a standard UE4 scene or an exported ORBX? I'll include images of what's happening from my end too.

Thanks,

Tim
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

TGeldard wrote:Hey Chris,

Sure, just a standard UE4 scene or an exported ORBX? I'll include images of what's happening from my end too.

Thanks,

Tim

Both the scene and the ORBX would be great.
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